digital-garden-anabasis/pages/_INFORM/avg.md

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======= AUDIO VIDEO GRAPHICS =======

  1. This is confusing list!
  2. Use Table of Content on the right and guide yourself. Fix stuff.

Digital - essential

AUDIO

crucial

semi-bizzare

bizzare

Ableton

ABL/M4L

ABL tutorials

Music Production + VSTs

audio files

 * https://bedroomproducersblog.com/2020/02/14/free-sound-effects/
 * Anechoic Data - a collection of audio recordings captured in anechoic conditions. The collection includes recodings of early musical instruments, singing, speech and more. 
   * https://www.openair.hosted.york.ac.uk/?page_id=310
 * GDC free sound banks, four volumes
   * https://sonniss.com/gameaudiogdc18  

IR data

VIDEO

[Video 101](Video 101)

https://github.com/yemount/pose-animator/ https://github.com/yemount/pose-animator/ Pose Animator takes a 2D vector illustration and animates its containing curves in real-time based on the recognition result from PoseNet and FaceMesh. It borrows the idea of skeleton-based animation from computer graphics and applies it to vector characters

Live Video // Broadcasting

Dead Video

NDI tools

https://cineshader.com/about

3D

blender

3d printing optimilizations

blender addons

Blender - geodata, CAD

others 3D

Textures

https://hdrihaven.com/ Hdri 20k -- Texturas 8k (FREE PBR)

https://cc0textures.com/ 8k (FREE )

https://texturefun.com/ 4k (FREE )

https://www.textures.com/ Gratuito y paga

https://www.cgbookcase.com/ 1k - 2k - 3k - 4k (FREE )

https://freestocktextures.com/ Texturas en general (FREE )

http://texturelib.com/ (FREE )

http://texturify.com/ Texturas en general (FREE )

AI, deeplearning, etc.

General, toolsets

Online tools

Tutorials, workflows, ...

AV Utilities

diagrams

Expansion - lights - projections

Media anotation, referencing

  • Anvil

    • It offers multi-layered annotation based on a user-defined coding scheme. During coding the user can see color-coded elements on multiple tracks in time-alignment. Some special features are cross-level links, non-temporal objects, timepoint tracks, coding agreement analysis, 3D viewing of motion capture data and a project tool for managing whole corpora of annotation files. Originally developed for gesture research in 2000, ANVIL is now being used in many research areas including human-computer interaction, linguistics, ethology, anthropology, psychotherapy, embodied agents, computer animation and oceanography.
    • https://www.anvil-software.org/
  • ANT

    • VideoAnt is a web-based video annotation tool for mobile and desktop devices. Use VideoAnt to add annotations, or comments, to web-hosted videos. VideoAnt-annotated videos are called "Ants". VideoAnt is a web-based video annotation tool for mobile and desktop devices. Use VideoAnt to add annotations, or comments, to web-hosted videos. VideoAnt-annotated videos are called "Ants". Export your annotations in a variety of data formats. You can even embed your Ants on a personal website, learning management system, or anywhere HTML is allowed.
    • https://ant.umn.edu/
  • PureRef

    *PureRef is a stand-alone program for Windows, Mac and Linux that keeps track of your images. Whether you're gathering inspiration, making mood boards or need reference images for your painting or 3D model, PureRef is there so you can focus on creating.

    • https://www.pureref.com/index.php
    • Quixel bridge
      • With its custom import, channel packing, and automated export features, Bridge allows you to manage your assets in one place like never before. The days of manual shader setup, image conversion or sensitive folder structures are over; welcome to the future of asset management.
      • https://quixel.com/bridge
    • Lignes de Temps
      • The Lignes de Temps software takes advantage of the analysis and synthesis possibilities offered by digital media. Inspired by the « timelines » commonly used on digital editing benches, Lignes de Temps offers a graphic representation of a film, revealing from the outset, and in extenso, its cuttings. Lignes de Temps offers in this a new access to the film, substituting for the logic of constrained scrolling that constitutes the experience of any movie viewer, and for the purposes of analysis, the « mapping » of a temporal object. Also, by selecting a segment of a timeline, the user has direct access to the corresponding clip or sequence in the movie, a sequence that can be described and analyzed by textual, audio, video, or documented by images or internet links.
      • https://www.iri.centrepompidou.fr/outils/lignes-de-temps-2/

Online unsorted

  * https://wevu.video/
  * https://www.reclipped.com/
  * https://www.hippovideo.io/
  * https://heraw.com/en/register

Creative Coding and Livecoding

https://nodered.org/

Languages

Collaboration tools

  • Troop - https://github.com/Qirky/Troop
    • Troop is a real-time collaborative tool that enables group live coding within the same document across multiple computers. Hypothetically Troop can talk to any interpreter that can take input as a string from the command line but it is already configured to work with live coding languages FoxDot, TidalCycles, and SuperCollider.
  • Tidal-bridge - https://gitlab.com/colectivo-de-livecoders/tidal-bridge

Online

Graphics





======= RNDM ==========

https://www.microsoft.com/en-us/research/blog/microsoft-airsim-now-available-on-unity/?ocid=msr_blog_airsimunity_rd AI vs. Unity

https://medium.com/@derwiki/time-collapsing-photos-with-opencv-a4042163dfb5 #openCV #python

blender game engine -> godot https://godotengine.org/

https://www.jthorborg.com/index.html?ipage=signalizer - osciloscope

KSX friendly

https://www.liquidsoap.info/ - Audio & Video Streaming Language

https://hundredrabbits.itch.io/

http://www.lord-enki.net/